We are a small independent studio in Seoul, South Korea. We ship our own mobile games and apps, and we sell the pixel art tools behind them to other developers.
Being prepared for the Unity Asset Store. All sprites are generated by code written with AI assistance (Claude by Anthropic). No image-generation model is used.

Blocky Korean VillageHanok, hanbok characters, dokkaebi and a market

Blocky Platformer WorldsFour side-view worlds, enemies, parallax and an animated hero

Blocky Dialogue Portraits48 characters, 6 expressions each, dialog boxes

Blocky Top-Down Characters631 layered sprite sheets, 33 frames in 4 directions

Blocky Modern CityRoads, 88 buildings, 246 furniture pieces, cars and citizens

Blocky Vehicles32 vehicle types, 16 directions, 4 damage states, race tracks

Blocky FarmCrops, animals, four seasons, buildings and icons

Blocky Hero Kit823 layered side-view hero sheets with equipment

Blocky Zombie Apocalypse48 zombies, survivors, a ruined city and loot

Blocky Tiny War12 soldier types across 6 factions

Blocky MonstersSide-view monsters with animation

Blocky Top-Down WorldTiles for fantasy top-down maps

Blocky Parallax BackgroundsLayered side-scrolling backgrounds

Blocky Battle VFXAnimated combat effects

Blocky Item IconsWeapon, armor and item icons

Blocky UI KitPanels, buttons and game interface parts

Blocky Starter SampleA small sample of the style
UUUH!, RUSTRUN, FAST PACE, Shake Party and more, on the App Store and Google Play. See all apps (page in Korean).